SECOND HAND is a compact top-down arcade survival game built for Mini Jame Gam #58.

You cannot attack manually. Your only weapon rotates around you at 120 BPM like the second hand of a clock. Move to guide enemies into its path, anticipate where the blade will be next, and steal their remaining time.

  • Time constantly drains and acts as your health.
  • Sword kills return precious seconds, but time can never exceed the starting minute.
  • Stop moving for too long and Temporal Drag rapidly accelerates the clock while enemies close in faster.
  • Enemy contact steals five seconds.
  • Chain quick kills for score multipliers.
  • Land kills on the beat for a PERFECT bonus.
  • Dash through danger with a short invulnerability window.
  • Discover the stolen final minute through a three-part illustrated opening story.
  • Learn four escalating enemy types: walkers, runners, armored brutes, and path-bending oracles.
  • Crack brute armor with two sword passes and collect magnetic Time Shards for bonus seconds.
  • Survive escalating 15-second waves and chase your best combo.

Controls

  • Move: WASD or Arrow Keys
  • Dash: Space or Shift
  • Start / Restart: Enter or Space
  • Story: Enter or Space to continue, S to skip
  • Return to title: Escape

There is no attack button. Positioning is the attack, and sustained movement is the key to survival.

Credits

Design, code, interface graphics, visual effects, sound effects, music, arena layout, clock-face compositions, and story staging were created specifically for Mini Jame Gam #58. Dungeon tiles, animated character and enemy frames, weapon art, and item art are adapted from **16x16 DungeonTileset II v1.7** by **0x72 (Robert)**, released under **CC0 1.0**. The official asset page states that no generative AI was used. Attribution is not required by the license, but is included to recognize the artist: https://0x72.itch.io/dungeontileset-ii

Jam theme

  • Theme Time is Key: Time is health, score pressure, reward, and the failure state.
  • Special Object  Sword: The sword is the only weapon and physically functions as the hand of the clock.
Published 10 days ago
StatusReleased
PlatformsHTML5
AuthorimadCh
GenreSurvival
Tags2D
AI DisclosureAI Assisted, Code, Text

Leave a comment

Log in with itch.io to leave a comment.